One of the easiest ways to improve your Gin Rummy strategy is to get rid of your high point deadwood cards quickly. Gin Rummy Classic is an interesting card game. In this game you will have many opponents. Each opponent will have different difficulty levels and you have to create a good strategy to win them. Gin Rummy Games, Play Free Online Gin Rummy Game, Games Gin Rummy, new games, free online games, super games, cool games, free games.
Большой французско-русский и русско-французский словарь. 2003.
gin-rummy — [ dʒinrami ] n. m. VAR. gin rami • 1964; mot angl. amér., de gin et rummy « jeu de cartes » → rami ♦ Jeu de cartes à deux joueurs et 52 cartes dont 10 distribuées à chacun. ● gin rummy ou gin rami nom masculin (am … Encyclopédie Universelle
Gin Rummy — (o abreviado como Gin) es un sencillo y popular juego de naipes para dos jugadores, creado por Elwood T. Baker en 1909. El Gin fue creado con la intención de ser más rápido que el estándar rummy, pero no tan espontáneo como el knock rummy. El Gin … Wikipedia Español
Gin rummy — Rummy Rum my, n.; pl. {Rummies}. 1. One who drinks rum; an habitually intemperate person. [Low] [1913 Webster] 2, a game of cards. {Gin rummy} a type of rummy. [1913 Webster] … The Collaborative International Dictionary of English
gin rummy — UK / US or gin UK / US noun [uncountable] a card game for two people in which players try to collect sets of cards • See: gin … English dictionary
gin rummy — n [U] a type of ↑rummy (=card game for two people) … Dictionary of contemporary English
gin rummy — ☆ gin rummy [jin ] n. [orig., a play on GIN1, suggested by rhum, early form of RUMMY1, n.] a variety of rummy in which a hand with unmatched cards totaling no more than 10 points may be exposed: the hand exposed wins or loses points, depending on … English World dictionary
gin rummy — or gin noun uncount a card game for two people in which players try to collect sets of cards … Usage of the words and phrases in modern English
Gin-Rummy — Eine Gin Hand Gin Rummy, kurz Gin oder Gin Rommé ist ein Kartenspiel für zwei Personen, das im Jahre 1909 von Elwood T. Baker vom Knickerbocker Whist Club in New York erfunden wurde; in den 1940er Jahren entdeckte Hollywood das Spiel und Gin… … Deutsch Wikipedia
Gin rummy — Infobox CardGame title = Gin Rummy subtitle = image link = image caption = alt names = Gin, Knock Poker, Poker Gin, Gin Poker type = Matching players = 2 ages = num cards = 52 deck = Anglo American play = Clockwise card rank = origin =United… … Wikipedia
Gin Rummy — Eine Gin Hand Gin Rummy, kurz Gin oder Gin Rommé ist ein Kartenspiel für zwei Personen, das im Jahre 1909 von Elwood T. Baker vom Knickerbocker Whist Club in New York erfunden wurde; in den 1940er Jahren entdeckte Hollywood das Spiel und Gin… … Deutsch Wikipedia
gin rummy — Cards. gin4 (def. 1). [1940 45] * * * Rummy game for two players in which each is dealt 10 cards and a player may win a hand by matching or sequencing by suit all the cards in it by drawing from a deck. Play may also end when the unmatched cards… … Universalium
Gin Rummy is a member of the Rummy family of games. As with most games there are plenty of variations out there, so the game might not be exactly like you play it or have different points for some things. Below I'll explain the rules we use on this site. I'll start by explaining a few basic concepts, and then go over the gameplay and scoring of the game.
The objective of Gin Rummy is to collect cards into melds and have as little deadwood as possible at the end of a game. The game is scored based on how much deadwood you have at the end of each game. A game can span several rounds, it's over when one player reaches 100 points. At that point grand total for each player is calculated, with bonuses, and the player with the highest score wins the whole game.
Each player gets 10 cards. The remaining deck is put on the table between the players face down, and one card is put face up besides the deck to start the discard pile.
In each turn a player must start by drawing one card. He can either draw the top card from the deck or the top card from the discard pile. Generally you only draw the top card from the discard pile if you know that the card will help you create a meld with some of the other cards in your hand.
Note: In the first turn, the starting player must choose to either draw the face up card in the board or pass the turn. If the card is drawn, proceed normally. If the turn is passed, the other player gets to make the same choice. If they pass too, the first player takes their turn normally.
After the player has drawn a card he must discard one card by putting it face up on top of the discard pile. If the player has drawn the top card from the discard pile at the start of the turn he may not discard that card until his next turn (also, that wouldn't make any sense at all). He may however discard a card he has just drawn from the deck, or any other card he has in his hand.
The game continues like this, with players drawing and discard cards, while they try to build sets and runs in their hand. The round ends when one player knocks, by discarding a card and putting it face down on the discard pile. The player that knocked (the knocker) then shows his melds and his deadwood by putting it face up on the table. The opponent then shows his melds and deadwood. The opponent is allowed to lay off any of his deadwood cards onto the knocker's melds if he can. For example if the knocker had a meld, H1 H2 H3 and the opponent has a H4 as part of his deadwood he can add it to the knocker's meld, and then it won't count as deadwood anymore. The knocker cannot do the same, he can never lay off his deadwood. Additionally, if the knocker has Gin or Big Gin (no deadwood) then the opponent is not allowed to lay off any cards.
There are some rules for when you can knock. They vary between different versions, but this is how it's done on this site: You may only knock if you end up with 10 or fewer points of deadwood (human cards count as 10, aces as 1 and other cards their numeric values). The card you knock with (put facedown on the discard pile) is not included in that number. So, if you have just drawn and you have 3,5,9 as deadwood you would be allowed to knock with the 9, and then you'd end up with 3+5=8 points as deadwood.
Knocking with no deadwood, i.e. all 10 card in you hands forming melds is called going Gin. Going Big Gin is when you have 11 cards in melds, in which case you can say you have Big Gin and the game ends without you discarding the final card facedown.
The game also ends if neither player has knocked and there are only two cards left in the deck. In that case the hand is a tie, and neither player gets any points.
Scoring is based on deadwood and bonuses, the actual melds don't actually count for anything, they're only good to minimize your deadwood.
And that's it. I'm sure there are plenty of people who prefer other rules, but you can never please everyone and these are the rules I'm going with.